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A team of five developers, including me, developed this arcade shooter as part of a college projects course. Here, I worked on a variety of aspects for the game, including camera cinematography and UI/UX design, but my proudest contributions here were as a gameplay programmer and designer.


One of the greater challenges was implementing movement and shooting into a unique space, as the player and enemies both moved in a 2D space in the shape of a 3D cylinder. Paired programming was crucial for the team to overcome and understand this crazy layout!


Currently in development!

Expected release date: May 2024

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